This, to me, is brilliant. I stopped gaming probably about a year ago but will likely always have a fringing interest in it. Pieces like this make me want to dive in head first.
Posted: January 24, 2013
Posted: January 17, 2013
Posted: September 04, 2012
Real Time Multiplayer in HTML5 – Build New Games. This article is quite astonishing. One of the biggest deals about gaming in the browser being so potentially awesome is the nearly built in ability for multiplayer gaming. As this article outlines, it’s not quite that simple, but the prospect of it is stellar.
Posted: July 19, 2012
Posted: May 24, 2012
VIM Adventures. Haha this is pretty neat. I have a running joke with some vim-using friends about how I just can’t get behind the workflow. I’m a long time text editor recently converted to IDE person who understands why people like vim, it’s just not for me. If you’re determined to give vim a run […]
Posted: April 24, 2012
Adobe roadmap for the Flash runtimes | Adobe Developer Connection. This is an interesting skim-through. It looks like Adobe is going to shift Flash into focusing on gaming and “premium” video for the next decade. I can understand wanting to hold on to gaming, as the HTML5 game development space has
Posted: February 23, 2012
Posted: January 30, 2012
Cut the Rope This is pretty neat, and a good promotion from the IE team. To help promote the platform preview, they’ve recreated the popular iOS game Cut the Rope in HTML5. Even more interesting though, is the entire subsite dedicated to development of the game. To develop the game, the Objective-C was ported to […]
Posted: January 10, 2012